First Pass on Audio!
The business:
This version of the demo contains:
- a fix for the control binding menu not behaving correctly on keyboard and gamepad.
- player sound effects - footsteps, jumping vocalization
- ambient sounds - wind, birds, nighttime insects
- music - rendered from virtual instruments and composed in a mixture of NI Maschine, Reaper, and Fmod
- added control for player to step time of day forward and backward between 4 states. Bindings - left and right on d-pad for gamepads, and "q" and "e" on keyboards.
- altered bounding area so that the invisible walls on the far left and far right more closely match the edge of the camera zone
The mood:
I've been learning Fmod over the last couple of weeks, and I am so excited about it. I've barely scratched the surface of it and I am already thrilled by how magical it feels to make sounds that respond to even basic player inputs. It's also exciting that this is so close to the finish line now. I need to get the audio a little better balanced, and I'd like to make a volume slider and toggle for the menu. I also plan to make a better read out for the controls and a little prompt on screen to open that up. If all that is easy enough I will probably also set up the time-scrolling buttons to be rebindable as well.
As Always,
Love and Peace
Files
Get Sidescrolling Demo
Sidescrolling Demo
A small practice project where the player can walk, run, and jump. I am particularly proud of the shaders.
Status | Prototype |
Author | Briana Dempsey (She/They) |
Genre | Adventure |
Languages | English |
More posts
- It Seems Finished!May 22, 2023
- First uploadMay 08, 2023
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